The Mythic +15 boost is not just a dungeon run to get a weekly reward; it’s also a great way to avoid wasting extra time with random players and to dress your character quite well.
- A piece of ilvl 475+ gear guaranteed in the Weekly Challenger’s chest.
- We will trade you all of the tradeable loot.
- We can add characters of same armor type in group – same armor type classes highly increase chances for the loot.
- You can book each run for custom date and start run at any time you want.
- In timer option – you will get run completed in timer and +1 extra item.
- Mythic+ Loot Item Level Chart:
|BEST KEYSTONE||SEASON 4 IN DUNGEON||SEASON 4 WEEKLY CHEST|
Selfplay (you play on your account) or Account Sharing (we play on your account – you share your account with us)
All loot trade options highly increase your chances to get additional loot. There will be a number of loot traders of your Armor Type (cloth, leather, mail or plate) who are going to trade you ALL GEAR and WEAPONS they receive during the run. Take notice: loot-traders do not guarantee 100% additional items during the run.
You can choose any dungeon you want to go to
- 120 level character
The “Mythic +” definition means the last type of difficulty (the highest one possible) for 5-man dungeons in World of Warcraft.
It is the new, “cutting edge”-like difficulty, that offers an additional challenge for the most skilled and prepared players.
It is also can be called the “Key” system because it implies that after completing a dungeon, you will get a Keystone for another one with some initial Keystone level. For example, your first Mythic Difficulty dungeon ever (it can also be called a +0 Mythic) will reward you with random Keystone – it can be +2 or +3 modifier, let us say. It means that in your next visit to the standard Mythic dungeon, you will see a small golden chalice on a pedestal at the beginning of this dungeon (Font of Power) – you can click on it and put your available Keystone in there. This will enable the timer for your Mythic + dungeon and upgrade your enemies accordingly to your Keystone level.
Take notice: after finishing Mythic Dungeons, you get some amount of Titan Residuum – a new currency that allows you to buy the most powerful items in the game. The higher the Mythic + Dungeons you close, the higher the amount of Titan Residuum you get. In case you want the best loot possible, order higher Mythic + Dungeons (key +10 and higher). After acquiring some real amount visit the Thaumaturge Vashreen – and choose your desired item!
Take notice: after putting your Keystone into the Fond of Power, you CAN NOT get your Keystone back – you need to finish the dungeon in time to upgrade your Keystone to bigger numbers. If you fail, your Keystone will be “wasted,” and you can’t get the same Keystone back, which means that you won’t be able to try again – you have only ONE attempt per Keystone!
The main idea is that your enemies inside the dungeon will be much stronger and have additional abilities or traits, and they will use everything they have to stop you and your party from finishing in time.
Let us sum it all up. Mythic + system includes the following difficulty features:
1) A timer inside your chosen dungeon – you need to get IN TIME to get an additional reward and enhance your Keystone.
2) Stronger enemies. Their health and damage properties will be boosted accordingly to your chosen Keystone. The higher your Keystone is, the “higher” your foes are!
3) Modified enemies. They will have some new (and often, extremely nasty) abilities and spells!
4) Affix mode. Each week Mythic + system has new “complicating elements” – these “Affixes” will define, what spells and abilities bosses and thrash monsters inside your dungeon will have.
Important things about Mythic + timer completion:
1) You have beaten the timer. You will get a new higher-level Keystone for a random dungeon. There is a Challenger’s Cache at the end of the dungeon that contains Artifact Power and 3 loot pieces of an appropriate item level.
2) You have missed the timer but completed the dungeon. You will get a new lower-level Keystone for a random dungeon. There is a Challenger’s Cache at the end of the dungeon that contains Artifact Power and 2 loot pieces.
3) You have dropped the dungeon. You will get a new lower-level Keystone for a random dungeon. There is no loot for your group at all.
4) Every Keystone level above level 10 gives an additional 40% chance for an additional loot piece in the Challenger’s Cache.
Get Mythics+15 carry and choose a band to your liking on Boostcarry! In the weekly chest, you will find 475 ilvl with spoilage and Titan’s Dust.
Mythic 15 carry is the best way to get loot in the first raid weeks, don’t miss the chance to stock up quickly.
With 15 Mythic carry, you get an achievement Battle for Azeroth Keystone Master: Season Four, a Keystone Conqueror achievement, 475 desecrated items from a week’s chest, and all the gear you get in the dungeons stays in your bag.
Boostcarry will trade all the loot you get for sale. Characters of a similar armor type can also be added to the Mythic 15 run for a higher chance to get your desired gear. What’s more – you can choose a custom date for a run!
Mythic 15 carry for gold is a weekly award of level 475 with a 100% chance of desecration. Besides, this is a chance to loot Azerite armor 475+ level! Believe us, you don’t want to miss it!