Dragonflight: Mythic+ dungeons Season 1 Guide

The first season of mythic dungeons will start very soon – December 14. It’s a long-awaited date for fans of this content, which will bring a lot more to mythic+ keys. Below we will give you the full information, which we hope you will find useful. If you have any difficulties with the game, you can always ask us for help. Our mythic+carry team will always be there for you.

Dungeons rotation

As you probably already know, in the first season of mythic+ dungeons in Dragonflight Blizzard extended their innovation, which was in the last season of Shadowlands, and as a result we are waiting for 4 dungeons from the new content, as well as from Legion, and 1 dungeon from Warlords of Draenor and Mists of Pandaria each.

Dungeon Addon

Timer

Ruby Life Pools
Dragonflight 30 min
The Nokhud Offensive Dragonflight 40 min
The Azure Vault Dragonflight 34 min
Algeth’ar Academy Dragonflight 32 min
Halls of Valor Legion 38 min
Court of Stars Legion 30 min
Shadowmoon Burial Grounds Warlords of Draenor 33 min
Temple of the Jade Serpent Mists of Pandaria 33 min

Portals to old dungeons

For easier access to old Mythic+ dungeons, the Blizzard is introducing portals that will be located in Valdrakken, just like in the last season of Shadowlands.

Modifier changes and new rotation

In addition to the introduction of a new seasonal modifier, the developers took out of rotation two too complicated and unpleasant modifiers, so they will not meet the players in the dungeons during the first season, and also significantly changed the rotation of modifiers, reducing the format and a more balanced distribution of them by weeks.

  • What has changed is this:
    – The full rotation of modifiers now consists of 10 weeks (instead of 12).
    – Inspiring and Necrotic modifiers have been taken out of rotation.
    – Each 2 and 3 modifiers will hit both “Fortified” and “Tyrannical” modifiers once per week, and no pair of basic modifiers will be encountered more than once.
    – Starting from the 11th level of the dungeons health and damage of the enemies is increased by 10% (instead of 8%), and the passage of the dungeons itself brings 2 points of epochal+ rating more for each subsequent level.
    – Various balancing changes were made for some modifiers.

Here is the modifier rotation table for the first season of Dragonflight (after week 10, it starts 1 again):

Items and rewards

Item levels

Another innovation in the first season of mythic+ dungeons was the increase in ilvl from keys up to +20 level, as well as changes to the rewards from the Great Vault.
Now the maximum possible ilvl will fall not with +15 mythic dungeons, but with +20.
Also for the valor points you can improve the items up to level 13 (previously the maximum was 12).

Rewards in dungeons and Valdrakken Treasury (The Great Vault):

M+ level Dungeon ilvl The Great Vault ilvl
2 376 382
3 376 385
4 379 385
5 379 389
6 382 389
7 385 392
8 385 395
9 389 395
10 392 398
11 392 402
12 392 405
13 392 408
14 395 408
15 398 411
16 398 415
17 402 415
18 402 418
19 405 418
20 405 421
  • Improvement for Valor Points
  • Rank ilvl Rating
    1 376
    2 379
    3 382
    4 385
    5 389
    6 392
    7 395 600
    8 398 1000
    9 402 1000
    10 405 1400
    11 408 1700
    12 411 2000
    13 415 2400

Seasonal awards

Teleports to dungeons

As in past seasons players who pass +20 mythic dungeons in time will be given the ability to teleport to dungeons. The teleport CD is 24 hours, but if you used the teleport and passed the dungeons this CD is reset. A very handy feature that we recommend to everyone.
Achievements you get:

Materials for professions

It’s a pretty interesting season of mythic+ dungeons where blizards added a lot of interesting stuff. If you don’t have company, a lot of time, or if completing dungeons causes you any difficulties – our mythic+ carry team is always happy to spend time with you and help you get all the achievements possible. Good luck in the new season.